Being Dragonborn: Critical Essays on The Elder Scrolls V: Skyrim (McFarland & Co., 2021) takes the massive video game hit, The Elder Scrolls V: Skyrim, as its site of multidisciplinary, scholarly interrogation. This epic fantasy role playing game hails its player as “dragonborn,” a calling that merges political, social, and religious narratives in the game toward the player’s assumption of the dragonborn identity position: savior of Skyrim. Our collection identifies and explores these positions within the cultural ecology of the game. The outstanding authors featured in this collection unpack Skyrim as a topological space that encodes and extends cultural ideologies in the game’s design, gameplay experience, modding tradition, and online game forums. In other words, the dragonborn player is interpellated into a series of ideological roles that mirror the gendered, racially inscribed, neoliberal, and colonialist attitudes and subject positions proffered to players in their out-of-game-existence. For a game like Skyrim that goes to great lengths to construct a fantasy world that is detailed and immersive, the hidden ideologies encoded into the game are important to understanding how a game this popular—and by extension, the video game medium itself—reinscribes the familiar in ostensibly unfamiliar ways.
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